TemseAttending:

StreeT on Thursday 27th November 2008, 12:39 cet
I was reading an article on how E-Sports will never become a real sport because of the players images. The article in question stirred my curiosity only because of the ignorance behind it. It generalized that all gamers were either skinny pasty nerds, fat greasy nerds or drug addicts. When I finished reading it I forgot all about the un-educated remarks and focused on the only valid point; image means a lot. Then I asked myself; does it mean too much?
Should companies and teams focus on only endorsing the good looking and well spoken players, or should they pick up the skilled players regardless of their image. After about two seconds the answer hit me like it did most people in my position. Companies and teams want both image and skill.
But is it really feasible? If you have a smart player as well as a well spoken and educated handsome one. Will it cost you more in the long run? If a player has a keen understanding of how the game works, teams will want that player. If they are well spoken, educated and have the understanding teams will want them even more. But the player will cost more.
Or will it? Of course you might have to shell out more money for the player. They are worth it after all right? Of course, you chose this player for a reason. They may cost you a little now, but the amount that they can potentially make you is even greater. With that being said, why don’t companies invest in players at a younger age?
It usually takes a player a few years (if they are lucky) to become professional. And even then not all professional players are that smart (outside of the game) or have such a peachy keen image. Why don’t companies like Intel get the players at an early age and groom them to be legends? Sure it would cost money, training, travel, hardware and a salary. But if they make the company millions what does it even matter?
I think the answer is simply that E-Sports is not large enough. With players only making the companies a little money back it isn’t feasible yet. But then again, noone has really tried so who knows right? Or maybe it’s the lack of E-Sports managers in major companies. Blizzard has one, and look at them. They are the most successful company in E-Sports; maybe other companies should start taking notes.
